December 5, 2018

Been wanting to get into texture synthesis from example for a while now :3this one quite old-school and is generated pixel by pixel with Markov Random Fields. Did both Houdini and Python implementations. Was quite fun! And it's just the beginning :D

(left column is generated, right is an example)

Based on this paper :)

Before, there were already ideas of “texture synthesis in a statistical setting as a problem of sampling from a probability distribution”. What the authors did different though is that instead of modeling the whole probability distribution, they ‘grow’ the texture pixel by pixel, every ti...

October 21, 2018

Hey-hey! I'm releasing the Mirror Scene file from my Siggraph'17 Houdini HIVE talk

It's been a year since then. With changing success, I was making and remaking a tutorial for this scene multiple times. Meanwhile, it was collecting virtual dust on my hard drive. So, I thought of just releasing the file. I cleaned it up (so don't worry, nodes are logically named, you won't be completely on your own with the chaos of my original frankenstein xD). I never realeased just the file, so let's see how it goes :P

PS: oh yeah, the file also include a 4k render of the Mirror Scene ^^

August 24, 2018

Thank you, everyone, for your warm welcome! It was a lot of fun presenting “Functional Symbiosis of Art Direction and Proceduralism” here at CEDEC :3 Huge thanks to Ken Taki for the translation to Japanese and to Tomasz Stachowiak for the photo. 

The recording of the presentation is already available online! And the slides can be found here

July 19, 2018

Super excited to be invited to speak at CEDEC2018 in Japan this August about Symbiosis of Art Direction and Proceduralism :3 More info here

July 11, 2018

 It was a pleasure being a part of Everything Procedural! The recording of my presentation is now available online :) 

May 11, 2018

Well, I had to implement a neural style transfer at some point :D great to investigate first-hand the magic behind the algorithm that inspired me to explore Deep Learning :3

For those who are interested - original paper:

May 1, 2018

Everything Procedural was an amazing experience! So many interesting people and inspirational topics. Thank you all for being a part of this incredible event. And special thanks to Zoran Arizanovic for organizing "Game Rules" exhibition at Stedelijk Museum Breda with my meditational programming gifs and beautiful procedural works by Oskar Stålberg. Huge thanks to everyone for coming to the opening! :3 More information about the exhibition.

April 6, 2018

It's been great to present at GDC18 at SideFX Booth! Thank you for inviting me and everyone for coming :)

The presentation is shared in our SEED blog together with slides (here) and you can find more presenations by SideFX at GDC (here). 

If you are interested to know more about the Pica Pica project, do check out the rest of the SEED blog! :3

January 26, 2018

Very excited to be a speaker at Everything Procedural Conference in Netherlands in April 2018 and share some thoughts regarding the future of proceduralism

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