
Texture Synthesis from Example
Been wanting to get into texture synthesis from example for a while now :3this one quite old-school and is generated pixel by pixel with Markov Random Fields. Did both Houdini and Python implementations. Was quite fun! And it's just the beginning :D (left column is generated, right is an example) Based on this paper :) Before, there were already ideas of “texture synthesis in a statistical setting as a problem of sampling from a probability distribution”. What the authors did