December 5, 2018

Been wanting to get into texture synthesis from example for a while now :3this one quite old-school and is generated pixel by pixel with Markov Random Fields. Did both Houdini and Python implementations. Was quite fun! And it's just the beginning :D

(left column is generated, right is an example)

Based on this paper :)

Before, there were already ideas of “texture synthesis in a statistical setting as a problem of sampling from a probability distribution”. What the authors did different though is that instead of modeling the whole probability distribution, they ‘grow’ the texture pixel by pixel, every ti...

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